7/12/09

Undying Title... so close yet... a mage had to DIE!!!

I pretty much did nothing today. Did a few crafts (real life crafts, not in-game.. /sigh) today and ran around Sholazar Basin to gather up some Crystallized Water and Saronite Ores.

Invites for 10-man Ulduar went out at around 715 pm but there weren't that many people online that wanted to go so it got cancelled. So I decided to OCD about my gear. I regemmed and re-enchanted and even switched some of my pieces around to maximize the heals and the mana regeneration.

In between trips to my bank and the auction house, my old GM whispered me asking if I had wanted to go with them to 10-man Naxxramas for the Undying title. Of course I hesitated at first, since I've never even come close to clearing two wings without someone dying. But yeah, he convinced me pretty well and I went.

Everything went as smoothly as I had expected (hey, they're like the 3rd top raiding guild in the server. They better be good! ROFL) And I got a few DPS pieces along the way YAY ME!

We got up to Kel'Thuzad with no one dying at all, not even trash. But what killed our dream that night is when KT was down 10% and one of the mages decided to not step out of the fissure. There was a VERY awkward silence in vent after that.

In retrospect, I should've used Guardian Spirit because I already saw him not move at all. But hell, it wasn't my fault. I am not even 100% sure that applies on that fight and the mage really should've moved. I got asked to come back with them next week and I'm glad to say that even with that minor fuckup, I don't mind going with them again.

No comments: